|

Objectives:
The course introduces to the essential concepts of 3D computer graphics and animation. It will enable students to migrate from 2D design to 3D design and animations. The course woll helps to create photorealistic images, and walkthrough animations in multimedia, architectural and interiors.
Expected Learning Outcome:
After completing this course, students will be able to
- Navigate the 3ds Max interface and access all its commands
- Basic animation techniques
- To understand the major functional areas of 3ds Max
- Primarily scene creation, materials and texturing, lighting, and rendering.
Course Justification:
After completing the course students can become
- Set modeler
- Interior and exterior Designer
- Visuals effects Artist
- Texturing and background Artist
- Design visualization Artist
- Lighting Artist
Reference Books
Max for Engineers / Architects Reference guide
Course curriculum:
- Standard and Extended Primitives
- Customizing the Units
- Basic Models using Parametric Deformers
- AEC Extended objects
- Advanced Set modeling-Buildings
- Foliage-Exterior- Landscaping
- Compound Objects
- 2D Boolean
- Standard Lighting
- Advanced Lighting
- Basic Texturing
- Particles systems
- Environment Effects
- Reactors
- Mentalray Rendering
- Camera Walk through
- Mini Project
Duration: 60hrs |